![]() This is just a start! We have many other updates and fixes in the works, including an option to disable observing multiplayer tactical combat between other players.My negative critic is bassed on the games perfomance on console. This Auto-Steam update should drop in the next couple of days. * Previous/Next Button for Cities (added to the city header) graphics settings fixed for the Guest account. * Disabling of controller / joystick input to avoid camera drift * AI Leaving their walls less quickly in combat * AI Global Spell Disjunction Spamming is limited * AI Difficulty lowered for Squire people dying a lot in the first Elven Court mission is not good. * Frame Drops, particularly when having an army selected removed. * WQHD / QHD (up to 2560 x 1440 / 2560 *1600) native resolution display support (the Black & White boxes and blurry text should disappear) ![]() For the first update/patch, which will go live in the coming days we are looking at the following items: Well release patches, free new features and dlc/expansion packs and were looking forward to implementing lots of feedback from the community. Weve spent 39 months developing Age of Wonders III, and we're planning on supporting the game for a long period of time. ![]() The dust is settling after launch so it's time for an update! The team is very happy and humbled with the overall reception so far: reviews, sales, but most importantly were happy with overall fan reaction. ![]()
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